• 구현 목록
    • ==, !=
    • dot
    • cross
    • vector vs float
    • vector vs vector (같은차원)
      • +, -
    • vector vs matrix (같은차원)
    • length
    • normalize
  • Vector2 - 외적 선택 구현(v1.xv2.y - v1.y*v2.*x)
  • Vector3
  • Vector4 - 외적 선택 구현(A^B^C)